Reference for HLSL|Windows APP development | https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-reference |
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Inigo Quilez | https://iquilezles.org/ |
シェーダーで図形を描画 | https://karanokan.info/2019/03/31/post-2465/ |
the book of shaders | https://thebookofshaders.com/?lan=jp |
wgld.org | https://wgld.org/d/glsl/ |
@doxa氏のQitta記事(GLSL関係の連載が多い) | https://qiita.com/doxas?page=2 |
thi.ng/color cosine gradient generator | http://dev.thi.ng/gradients/ |
私のShader開発環境 | https://qiita.com/ayaha401/items/034ddc38ba6232e72106 |
GLSL Shaderを扱う際の基本的な用語のメモ | https://note.com/omakazu/n/n61722e3b6bcc#ww0Je |
Graphtoy | https://graphtoy.com/ |