Reference for HLSL|Windows APP development https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-reference
Inigo Quilez https://iquilezles.org/
シェーダーで図形を描画 https://karanokan.info/2019/03/31/post-2465/
the book of shaders https://thebookofshaders.com/?lan=jp
wgld.org https://wgld.org/d/glsl/
@doxa氏のQitta記事(GLSL関係の連載が多い) https://qiita.com/doxas?page=2
thi.ng/color cosine gradient generator http://dev.thi.ng/gradients/
私のShader開発環境 https://qiita.com/ayaha401/items/034ddc38ba6232e72106
GLSL Shaderを扱う際の基本的な用語のメモ https://note.com/omakazu/n/n61722e3b6bcc#ww0Je
Graphtoy https://graphtoy.com/

Favorite Art

Shader Toy https://www.shadertoy.com/
https://www.shadertoy.com/view/4s23zz
つぶやきGLSL https://twitter.com/search?q=%23つぶやきGLSL&src=hashtag_click
https://twitter.com/zozuar/status/1639657028946673665
GLSL SANDBOX https://glslsandbox.com/
https://glslsandbox.com/e#92195.1